ARCS logo.js Augmented Reality Component System

Class: Statemachine

ARCS. Statemachine

new Statemachine(obj)

Describes a statemachine
Parameters:
Name Type Description
obj object an object describing a state machine. If obj is empty then the statemachine is empty
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Methods

addTransition(start, token, end)

Adds a transition to the state machine
Parameters:
Name Type Description
start string name of the state at the beginning of the transition
token string name of the token triggering the transition
end string name of the state reached at the end of the transition
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setFinalState(string)

Sets the final state of the statemachine
Parameters:
Name Type Description
string string name of the final state
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setInitialState(string)

Sets the initial state of the statemachine
Parameters:
Name Type Description
string string name of the initial state
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setToken(token)

Gives a token to the statemachine. According to its list of transitions and the current state, it may trigger a transition
Parameters:
Name Type Description
token string name of the token
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setTransitions(obj)

Sets transitions from a list of transitions
Parameters:
Name Type Description
obj object[] list of transitions
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start()

Initialize and starts the statemachine, setting its current state to the initial state (by default, it is the departure of the first transition
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