#include #include class Boucle: public QObject { Q_OBJECT public: Boucle(QObject* parent = 0, const char* name = 0); public slots: void setIterations(int n); signals: void newIteration(int i); void sendToken(QString s); }; class DisplayInt: public QObject { Q_OBJECT public: DisplayInt(QObject* parent = 0, const char* name = 0); public slots: void display(int i); };